Three Upcoming FPS Games you Should Look out for
/Steam demos are great, you get a little bite-sized game for free that you don’t have to commit to. As someone who is addicted to demos, I can verify that it’s a great way to decide whether or not you want to buy something. We’ll be here forever if I'm allowed to share all my demos, so I’m going to narrow down my recommendations to just 3 FPSs that show a lot of promise.
Anger Foot
This adrenaline rush of a game has been dubbed 3D Hotline Miami by those who have played it and it's not hard to see why. In Anger Foot, you play as a frog? zombie? With the most ripped legs, you’ve ever seen. His name: Anger Foot (obviously). His goal: rescue his favourite pair of shoes from a bizarre assortment of anthropomorphic gangsters and thugs.
Your greatest weapon in this game are your feet. You can kick enemies directly or send doors and other objects flying at them. You're also able to pick up any guns dropped by your foes for some extra firepower.
In order to succeed, you'll need to have a good memory. Just like In Hotline Miami you’re pretty squishy so you'll usually die in one or two hits and there are no checkpoints so don’t expect to start out as a rampaging monster on your first try. But once you’ve memorized the level, you'll blast through the level while the hard bass soundtrack pumps away as if it’s one continuous song.
One downside of this game is it can be very short if you know what you’re doing, but then again this is a demo so who knows how long the game will be. Thanks to the trailer that recently dropped at Realms Deep, we know this game is set to release next year so that’s plenty of time to check it out for yourself.
Shady Knight
So Shady Knight isn’t technically a first-person shooter. It's more of a first-person slicer or something along those lines. There is not much story as of right now, but this game makes up for it in almost every other department.
Shady Night has some of the most satisfying movement mechanics I've seen in a while. You’ve got your standard ledge grabbing, sliding, and handy grappling hook, but also unique features like being able to super jump off of physics objects or enemies and dash in any direction to gab weapons which you can throw and then grab to get to places you're not supposed to be.
The game's combat is also phenomenal and on par with Ultrakill in that respect, with fans often drawing comparisons between the two games. You can slide kick an enemy into the air, slam him into the ground with your grappling hook, then steal his weapon by literally flying up to grab it and then come crashing back down. There are a few annoying quirks that the combat has, like not being able to grab enemies mid-air or while holding a weapon. Fortunately, a new trailer shown at Realms Deep in September had some gameplay footage that showed most of the quirks being fixed.
So, if you like fast-paced combat and platforming, be sure to try the demo before the game is released next year.
Captain Wayne - Vacation Desperation
Here's one for you boomer shooter fans out there. Captain Wayne may be a “GZ Doom” mod, but it’s got a whole lot of personality. You take control of a sailor with a shotgun for an arm who's on a quest to kill a bunch of land-lubing mercenaries who stole his beloved boat.
In terms of gameplay, it’s just your standard Doom clone with all the extra features provided by “GZ Doom” along with a few unique creations like Wayne's canon or thunder punch weapons. If you’re a Doom fan, then you'll have seen stuff like this before, but if it ain’t broke don’t fix it; it’s perfect just the way it is.
What this game does better however is its presentation. This whole game is brimming with personality with its cartoony art style, hilarious character dialogue, and unique soundtrack (the whole OST is on YouTube so feel free to check it out). Even though there is just one level in the demo right now, it's crammed full of little details that make the game world feel real. Unlike the other games I've talked about, Captain Wayne has no set release date, so we’ll just have to keep an eye out for when it's ready.
I’m Nicholas, an aspiring author who’s too busy playing games instead of actually writing something. I love fast-paced boomer shooters, really long metroidvanias, and hardcore action platformers. My list of favourites includes Ultrakill, Hollow Knight, Deep Rock Galactic, and Blasphemous. If you're tired of big-budget AAA games letting you down and want to dive into the world of weird obscure indie games, I’m your guy.