Why Saving the World is a Terrible Idea

IMAGE COURTESY OF PEXELS.COM

IMAGE COURTESY OF PEXELS.COM

Don’t misunderstand me, dear reader! The world is an important place, especially for world-builders such as ourselves. And yet, when it comes to “saving the world” as a plot, I’d argue it is the least fulfilling story a writer can tell. Why is my opinion on this matter important, you ask? Hell if I know, but since you’re here why not see what I have to say about it?

To start off, I want to get my biggest point out of the way: saving the world isn’t relatable. Let’s be honest with ourselves, not many of us have what it takes to save the world. At least, not in the way fiction oftentimes depicts saving the world. We aren’t powerful sorcerers, nor are we predestined heroes of justice with divine blood running through our veins.

Or maybe some of you reading this are. In which case, feel free to hit me up! Would love to know what that’s like.

Reeling this back towards my point, stories the reader can relate to are far more compelling than ones where the fate of the world is at stake. That’s not to say we can’t enjoy stories like the latter. If we didn’t find them enjoyable, then we wouldn’t have as many superhero movies as we do. There’s nothing wrong with escapism, but even with superheroes, we enjoy them because their characters resonate with us, not because they’re saving the world for the fifth time this week.

But a plot focusing on people’s day-to-day struggles leaves much more room for memorable characters and stories. Some of them are larger-than-life, certainly, but there’s a higher chance somebody is going to relate to the story of personal struggle versus bearing the weight of the whole world on your shoulders.

My second point ties into this mindset a great deal, so much so that you might as well just consider it point one and a half. What point is that, you ask? Well, maybe it’s just me, but saving the world seems pretty boring. It’s one of those things you decide to write about when you run out of ideas. They’re easier to write - in my experience, anyway — but usually lack the same kind of depth that down — to-earth stories do.

Bringing it back to superhero movies, I’m going to sort of spoil Avengers: Infinity War (not really, but there’s a warning for those who are extra sensitive about movie spoilers). The movie isn’t interesting and successful because it’s another “let’s save the world” story, but because the audience is invested in the characters. And the reason they’re invested in the characters is because they’ve watched them go through much more personal struggles.

So, start there! Write stories that focus on more intimate story-lines and build up your characters. After that, if you’re still interested, then by all means write about them going through one of the weakest story-lines imaginable.


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Daniel Neubauer

Daniel is a second-year student of the Professional Writing Program at Algonquin College with a terrible sense of humour and an interest in all sorts of music. Whether it be due to raw talent or absolute dumb luck, he’s somehow made it this far and is ready to subject more unsuspecting students to his opinions.

Questions To Detail Your World

IMAGE COURTESY OF PEXELS.COM

IMAGE COURTESY OF PEXELS.COM

We create worlds from our imagination. Each one is different and each one is our own, from a hidden world of magic to the secret life of aliens. There are endless thoughts that race through our minds every day, but only few are able to catch those that create the fantasies.

A world is created from just one thought, a thought that makes you think. A thought that asks you questions upon questions and this post is going to do the same. These questions will make you think about the details, so you can walk in your world.

Geography

First things first, how is your world set up—how does it look from a satellite? How are the continents placed on your world? Does it even have continents? Does it have oceans? Is there a north and south pole, like Earth?

IMAGE COURTESY OF PEXELS.COM

IMAGE COURTESY OF PEXELS.COM

Speaking of Earth, how does it compare to our planet? Does it have mountains and mountain ranges? Does it have forests? What types of forests? All of them? None of them?

Has the civilization ruined the world—similarly to Morag and Xandar from Guardians of the Galaxy? One planet was destroyed by a global warming catastrophe and the other demolished by the need for power. Or has the civilization thrived with the world and its resources? Like that of the country Wakanda, hidden in a forest in Africa.

You choose how your world looks, how the people on it live, and how each area of the world is different—if at all.

Climate

With different areas come different climates. Earth’s climate works both from the sun’s heat and the axis of our planet. How does the sun’s heat cover your world? Do you even have a sun? Does your world defy the science we have been shown? Are there only spots of cold, or is the whole world always freezing?

IMAGE COURTESY OF PEXELS.COM

IMAGE COURTESY OF PEXELS.COM

However, climate cannot be described just by hot and cold. What about humidity? Is it as sweating hot as our summers, or a dry hot like the Caribbean’s? Is it as bone chilling as our winter or just a quick chill like Manitoba? What makes your world’s climate similar and/or different to reality?

Also, remember that climate affects the vegetation of areas, which in turn affects the animals that live there. So you should think about both vegetation and animals in the area, and how they interact with each other. Because you could make it any way you wanted—you could have it the other way around, where the vegetation is affected by the animals.

Civilization

Now, the people that live in your world also depend on the area that they live in, whether it is from their resources, their societal norms, or from their religions. Each aspect of the people living in your world comes from where they are, who they are surrounded by, and what their personality is.

So you need to ask yourself… What do they look like? How do they act among themselves and/or others? What do they eat? How do they live? Where do they live?

There are so many pieces to creating a world, you just have to be willing to piece them together to make the full picture. Without you, it will never be achieved.

Imagination will often carry us to worlds that never were, but without it, we go nowhere.
— Carl Sagan

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Marli Jago

Marli is an aspiring writer in the Professional Writing Program. On the off chance that she isn’t writing, she is playing card games, reading, or hanging out at the nearest Tim Horton’s with her friends.


Why is History Important for World-building?

IMAGE COURTESY OF PEXELS.COM

IMAGE COURTESY OF PEXELS.COM

Everybody has a different way of starting the process of building their own world. Some writers start by drawing a map, detailing how everything looks and marking down key locations. Others begin the process by writing up characters, building up their personality and then molding the world to fit around them. Personally, I always start with the history of my world. Feel free to disagree with me here, but I’d say history is the most important aspect of world-building as a whole. “Why do you think that, Daniel?” I hear you asking me... or maybe I’m mishearing you. Oh well, doesn’t really matter because I’m answering that question whether you like it or not.

IMAGE COURTESY OF PEXELS.COM

IMAGE COURTESY OF PEXELS.COM

The driving force behind this belief of mine is that history provides answers to all sorts of different questions. Say you want to focus on the languages spoken in your world, and you want to know why the people of a certain continent speak a different language than their neighbouring one. You’ll find the answer lies in its history. Or perhaps your world is filled to the brim with bards and storytellers. Where did they get these songs to sing and stories to tell? You see where I’m going with this?

History can also help you drive home the hook of a story you might want to write. Maybe your story revolves around how history is repeating itself, and the people in power are making the same mistakes their ancestors did thousands of years ago. Better yet, the main character and their friends have to save the world by awakening a slumbering god that was forced into a deep sleep long ago.

Now don’t get me wrong, I’m not trying to say that starting with the history of your world is the best way to begin the world-building process. Every writer has their own method, and none of those methods are wrong. After all, a world wouldn’t be very interesting without cool locales or compelling characters. I just find that history often serves as the backbone to the ideas writers have when building up their worlds and the stories that take place in them. Maybe you agree with me, or maybe you think I’m full of shit and built this belief on a foundation of sand. Regardless, I hope that this at least gave you, my dear reader, a different perspective on an important part of world-building.


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Daniel Neubauer

Daniel is a second-year student of the Professional Writing Program at Algonquin College with a terrible sense of humour and an interest in all sorts of music. Whether it be due to raw talent or absolute dumb luck, he’s somehow made it this far and is ready to subject more unsuspecting students to his opinions.

Five Aspects to Consider When Building a Settlement

IMAGE COURTESY OF PEXELS.COM

IMAGE COURTESY OF PEXELS.COM

Whether it be a corporate-owned statelet in a dystopian future or a small and homely farming village in a high fantasy setting, settlements can serve as a good way to start when one wants to begin building a world. But starting such a process is never so simple, and writers might find themselves struggling. Have no fear, for this short and sweet list is here to help, with suggestions and examples to spare!

  1. The Settlement’s History.

    Before a writer can focus on the present day affairs of a settlement, they should start with building up its history. How was it founded? Is this a new settlement, or one whose roots were set long ago? How far the writer goes into these details is completely up to them, but building up a settlement’s past can lead to some interesting story hooks for the future!

  2. How the Settlement is Governed.

    Another aspect to focus on is how your settlement goes about governing itself. Maybe the government isn’t located out in the open, but rather underground - where a dangerous guild of thieves pulls the strings. Perhaps you’d prefer a totalitarian king and his noble family grinding their heel into the common folk. Does your government impose a curfew? Do soldiers march up and down the streets because people are unhappy with how things are run? The list goes on, but as you continue to build up your ideas, consider how heavily the government influences your settlement.

  3. Where your Settlement is Located.

    Location is an important cornerstone for any settlement, as it can help an author determine its culture. Maybe it’s a series of intertwining tunnels carved out of the side of an active volcano, or perhaps your sci-fi story takes place inside a large colony-ship drifting through space.

  4. Your Settlement’s Resources.

    How loaded is your settlement? Do they have a bountiful amount of material wealth and live everyday as if there were blue skies? Or do people scrounge around and engage in seedy activities because supplies are scarce? Maybe whoever founded this settlement didn’t build near enough natural resources, and now they have to turn to their neighbours to make due. Speaking of which...

  5. Settlement’s Relationship with Neighbours.

    Is your city at war? No? Phew, good to hear, but remember some settlements might be! Regardless of the reason, having settlements with a patchy relationship could make for an interesting story. That being said, other settlements have completely peaceful relationships, engaging in lucrative trade and maybe even arranging marriages. The motivations behind “why” is secondary and totally up to you, but stop to consider how your settlement might interact with others.


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Daniel Neubauer

Daniel is a second-year student of the Professional Writing Program at Algonquin College with a terrible sense of humour and an interest in all sorts of music. Whether it be due to raw talent or absolute dumb luck, he’s somehow made it this far and is ready to subject more unsuspecting students to his opinions.